Legend of Zelda, The - Majora's Mask (USA) ROM
Nintendo 64 / N64 ROMsGenre: Action-AdventureRating: ESRB: E, OFLC: G, PEGI: 12+, OFLC: G8+, CERO: A
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Game Description & Reviews:
Believe it or not I like this game more than OoT sorry to say but I think it's just more fun than it because of all the fun masks you can put on and collect and the REALLY long dungeons that are pretty hard to solve while getting all the fairies it's a good Roaming around collecting everything game and I really enjoy it, because they bumped up the graphics a bit since OoT.
Ocarina of time sequel, but tottaly diferent. You will have three days to save Hyrule! Fortunantelly link can go back to the first day, but some actions youīve done will disapear.
In this game Link will use masks to obtain powers, or just to use because you like it.
Itīs a great game, even if you havenīt like ocarina of time, if you do, probably will like this one to.
This game, to be honest, was a disappointment.
I had absolutely loved the Ocarina of Time, and was so excited when it's sequel, Majora's Mask was released, thinking that the game would be quite similar. Boy was I wrong.
It did have similar features to the original, Ocarina of Time. The menu and button functions were all the same, as well as many of the items that you acquire in the first game. But the story of the game and your objectives are ENTIRELY different and the game play as well.
This game is quite a bit shorter than many of the other Zelda games. Your object is basically to retrieve these 4 masks then you confront the main enemy, the skull kid and Majora's Mask.
I also found the way time passed to be a bit annoying. Majora's Mask has a very unique feature of completing your quest within 3 days. These days can be repeated as many times as you find necessary by playing the song of time, but each time you start those 3 days over, most all of your progress is lost (treasures you received except for major items such as the bow or ocarina, people you talk to forget that you ever spoke to them, and including the main bosses that you defeat and the villages you rescue). The only ways to save the game are to either start the three days over, or to do a quick save feature.
I think this game wouldn't have been such a disappointment to me if I hadn't been expecting a true sequel to Ocarina of Time. Overall, it's a Zelda game, and all Zelda games are addicting and fun, but this one I found to be just a little over-hyped and a bit of a waste of time and energy.
I absolutely loved this addition to the Legend of Zelda series. The unorthodox style of the game gave a unique game experience. I remember having such a challenge with the time limit and having to start over every half hour, having to find ways to do everything in that time. Although it doesn't really follow any real continuance into the series, if you think about it, it tells what happened to Link. In Windwaker, it says that the hero disappeared and never returned. In Majora's Mask, it said that he never returned to Hyrule. I love this game.
This game plays very similarly to Ocarina of Time, yet it adds a darker overture and a sense of urgency to the game.
While in Ocarina of time you could spend however much time you wanted in any of the dungeons, in Majora's Mask you are limited to 3 days in game time, or about 54 minutes, including travel. Though this can be sped up by the use of owl statues, similar to the songs related to specific temples in OoT.
The game also originally made use of the N64 "expansion pak" allowing for increased draw distance and real time rendering of building interiors.
Overall, the game was similar enough to OoT to be able to pick it up, but different enough to keep you interested in the story the whole way through.
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